Configuration

All settings are in config.lua. Below are the key configuration options:

Framework Selection

Config.Framework = 'qb-core'  -- Options: 'qb-core' or 'esx'

Debug Mode

Config.Debug = false  -- Set to true only for development/testing

Localization

Config.Locale = 'en'  -- Options: 'en', 'es', 'pl', 'fr', 'de', 'pt'

Jobs & Permissions

Allowed Jobs - Which jobs can access the MDT:

Config.AllowedJobs = {
    ["police"] = true,
    ["sheriff"] = true,
    ["bcso"] = true
}

Supervisor Grades - Job grades that can perform supervisor actions:

Config.SupervisorGrades = {
    ["police"] = { [3] = true, [4] = true, [5] = true, [6] = true },
    ["sheriff"] = { [3] = true, [4] = true, [5] = true, [6] = true },
    ["bcso"] = { [3] = true, [4] = true, [5] = true, [6] = true }
}

Access Methods

Item Access:

Command Access:

Keybind Access:

UI Customization

Tablet Title:

Tablet Visuals - Tablet prop & animation:

Map Configuration

Map Mode:

  • 'tiles': Uses stitched tiles from html/tiles/ - More optimized

  • 'map': Uses full-map image from html/map/full_map.png - Higher quality but more demanding

Dispatch & Calls

Call Priorities:

Dispatch Notifications - Sound alerts for new calls:

911 Civilian Calls

Enable /911 Command:

Citizens can use /911 <description> to create dispatch calls. The system automatically classifies the call type based on keywords.

Auto Dispatch Calls

Automatic calls from player actions:

Evidence System

Evidence Permissions:

Discord Webhook (for logging):

Prison & Sentencing

Prison System:

Fines to Society:

Prison Spawn Locations:

Integrations

Phone Integration:

Housing/Properties:

Garage Integration:

Banking/Society for Fines:

CCTV System

Enable CCTV:

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